12/31/2023 0 Comments Compare graphics cards rtx 2060 vs![]() ![]() Metro Exodus is still a bit of a chore for the regular RTX 2060, but I should stress that this result is from the game's tough dedicated benchmarking tool, which dials every possible option up to eleven for its Ultra preset. It probably goes without saying at this point that all four cards can definitely hit at least 60fps in even today's toughest games at 1080p. RTX 2060 vs RX 5700 vs RTX 2060 Super vs RX 5700 XT: 1080p benchmarks With that in mind, let's get down to some graph action. ![]() The cards in question are the Nvidia Founders Editions of the RTX 2060 and RTX 2060 Super and AMD's Radeon RX 5700 and RX 5700 XT, so each one should be pretty representative of their particular class of GPU. I've also included results for what they can do on High settings at 1440p, too, as there are still a couple of cases where a smooth, consistent 60fps isn't quite possible with everything maxed out. Paired with my Intel Core i5-8600K CPU and 16GB of Corsair Vengeance 2133MHz RAM, I've seen what each card can do on max settings at each resolution and taken an average frame rate (either from their own built-in benchmarks or from my own repeated manual gameplay tests) to see how they stack up against each other. That includes Shadow of the Tomb Raider, Total War: Three Kingdoms, Final Fantasy XV (without Nvidia's fancy HairWorks, TurfEffects, VXAO and ShadowLibs effects turned on), Monster Hunter: World, Assassin’s Creed Odyssey, Forza Horizon 4, The Witcher III and Metro Exodus. To see how all four cards stack up across 1920x10x1440 resolutions, I've run each of them through my general games benchmarking suite. To the bar charts! RTX 2060 vs RX 5700 vs RTX 2060 Super vs RX 5700 XT: How we test Sadly, I don't have a fire-breathing dragon to help settle this epic battle of 1440p graphics cards, so you'll have to make do with some graphs instead. Having enjoyed a very comfortable stint on the 1440p Iron Throne ever since it rose to power in February of this year, Nvidia's RTX 2060 was just about to assure its legacy with the birth of the RTX 2060 Super card when AMD pitched up and threatened to go all 'Dracarys' with their new Big Navi GPUs, the RX 5700 and RX 5700 XT. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.It's all gone a bit Game of Thrones in the world of graphics cards this week. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. Pixel rate is calculated by multiplying the amount of colour ROPs by the the core clock speed. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. It is measured in millions of texels in a second. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. The better the memory bandwidth, the faster the card will be in general. If it uses DDR type memory, the result should be multiplied by 2 again. The number is calculated by multiplying the card's interface width by its memory clock speed. Memory Bandwidth: Memory bandwidth is the max amount of data (counted in megabytes per second) that can be transferred over the external memory interface in one second. ![]()
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